By Mike Shields
Published: APRIL 10, 2006 - www.mediaweek.com
Sometime this summer,
Battlestar Galactica executive producer Ron Moore will
sit his writing team down at an undisclosed location to
begin mapping out the upcoming season of the Sci Fi Channel
hit. And before the team gets started, someone will hit
the record button to tape the session for a future podcast.
Moore typically records
a weekly podcast and fans eat it up (2.4 million Battlestar
podcasts have been downloaded to date). Witness this comment,
recently posted on iTunes: “For diehard sci-fi fans,
it’s as if Gene Roddenberry called you after each
original of [Star] Trek and told you what he was thinking
that week.”
Podcasts—once
solely the domain of small-time content producers—are
increasingly being embraced by traditional media players.
In fact, the top 20 list of podcasts on Apple’s
iTunes Music Store is regularly littered with big names
from cable: As of April 7, Cartoon Network’s three-week
old AdultSwim.com video podcast was ranked No. 2 overall.
In the last few months, podcasts from VH1, Nickelodeon
and ESPN have made regular appearances in the top 10.
“The demand
has been phenomenal,” said Marc Horine, general
manager, new media, ESPN Radio, which hits in the million-plus
download range. To answer that demand, today ESPN is launching
PodCenter, a new podcast-centric hub located on ESPN.com,
along with 11 new podcasts, ranging from an audio version
of Pardon the Interruption to originally produced podcasts
built around specific pro sports as well as poker.
While ESPN’s
content is a close cousin to sports talk-radio, most TV
content producers are experimenting with producing DVD-like
content in podcast form. “We know our audience has
a voracious appetite,” said Dave Howe executive
vp/gm, Sci Fi Channel. “Podcasting is an opportunity
to dive deep and get more into a show.”
For Adult Swim’s
new podcasts, fans are able to watch the creators of Robot
Chicken banter, while also getting a look at how the show’s
twisted puppets are actually built. According to Paul
Condolora, vp/gm, Cartoon Network New Media, this sort
of fare plays a dual role. “It’s definitely
marketing in the sense that it is tied to on-air shows
and is used to build awareness,” said Condolora.
“At the same time, this content is definitely sought
out.”
Steve Youngwood, executive
vp at Nickelodeon Digital Media, added that Nick has deliberately
released podcasts for big events like the Kids Choice
Awards or the recent release of the Zoey 101 movie. “We
usually don’t do these things in isolation,”
he said.
In terms of a business,
Sci Fi’s Howe said an ad-supported model will likely
evolve, though it’s early. Advertisers are watching
closely, particularly video podcasts, according to Greg
Smith, executive vp, director of insights, planning and
data analysis at Carat Fusion. “We’re actually
teaching our network people to buy video in all forms,”
he said.
For ESPN, an ad model
has already taken hold, as most podcasts carry both a
15-second pre-spot and a 30-second post-content spot,
from “blue-chip advertisers,” according to
Horine, who acknowledged that his company’s built-in
radio infrastructure provides a major sales advantage.
“We’ve already spent the big money,”
he said, adding that podcasting has been “very profitable.”
It’s likely that most programmers will need to bake
in advertising to offset production costs, despite their
low-budget reputation. “There are resource and production
issues absolutely,” said Condolora. “It’s
not just flipping a switch.”
Still, most agree
quality podcasting can only tighten TV’s hold on
viewers. “The more immersive the experience, the
more people will bond with your content,” said Howe.